Focused class builds
Three deeper build pages with loadout reasoning, counters, team fit, and mistakes to avoid.
A focused Rogue Core reference for class roles, build frameworks, Expenite routing, risk-vector choices, and solo/co-op planning. Closed Alpha material is labeled so it is not mistaken for current Early Access balance data.
Start here
Three deeper build pages with loadout reasoning, counters, team fit, and mistakes to avoid.
Pick a class, Gauntlet, two weapons, and upgrade themes.
Beginner priorities, Expenite farming, risk vectors, and solo versus co-op choices.
Core guides
A Closed Alpha planning snapshot for Rogue Core classes, run structure, Expenite, weapons, and early co-op habits.
A Closed Alpha planning framework for Expenite efficiency, Ellis upgrades, Expenite events, and route rewards in Rogue Core runs.
A Closed Alpha framework for evaluating Rogue Core risk-vector choices, reward categories, and survival trade-offs.
A Closed Alpha planning snapshot for how solo and co-op priorities may differ across Rogue Core's run-based progression.
Classes · Closed Alpha snapshot
Plasma-blade melee strike with massive single-target burst
Signature gauntlet
Supernova Blade Gauntlet
Plasma-blade melee strike with massive single-target burst
Strengths
Autonomous drone that shocks, debilitates, distracts enemies
Signature gauntlet
Buzzard
Autonomous drone that shocks, debilitates, distracts enemies
Strengths
Deployable energy barrier + repulsive force push; also fires directed energy attacks
Signature gauntlet
Stonewall Repulsor Gauntlet
Deployable energy barrier + repulsive force push; also fires directed energy attacks
Strengths
Rapid-fire dart pistol with weakening/disorienting chemical agents
Signature gauntlet
S.P.O.T.T.E.R.
Rapid-fire dart pistol with weakening/disorienting chemical agents
Strengths
Historical Closed Alpha concept. The current official Early Access roster lists Retcon instead of Gorgon.
Signature gauntlet
Pending verification
Closed Alpha notes described an area-control concept; the current official Early Access roster does not list Gorgon
Strengths
Rogue Core Hub is organized around decisions players make during a run: which role to bring, which weapon covers a team weakness, when to take a risky route, and how Expenite can support the next fight.
Use the status callout on each page before acting on a recommendation. “Closed Alpha” means a documented historical snapshot, “Pending verification” means the source did not support a concrete value, and current release or PC facts link back to Steam.
Browse weapon snapshots/Explore class roles/Compare Rogue Core with DRG/Read the editorial method
Deep Rock Galactic: Rogue Core entered Early Access on Steam on May 20, 2026. The Steam page lists an expected Early Access period of 18–24 months.
No — it is a stand-alone roguelite spin-off built by Ghost Ship Games. The original DRG continues to receive updates.
No. Rogue Core is a separate game. Steam also offers a bundle for players who want both games.
1–4 player co-op, same as DRG.
Equipment is scrounged each run, upgrades are randomized, progression is run-based with a meta-layer, and classes mostly define your gauntlet ability rather than locking your loadout.